AI Insights · Timothy · July 2022
Top 5 Historical Games Performance on Unified Platform in the US in Q2 2022
Discover how the top 5 historical games performed on a unified platform in the United States during Q2 2022, with insights into their weekly downloads, revenue, and active users.
In Q2 2022, the top 5 historical games on a unified platform in the United States showcased interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at the performance of these games, based on data from Sensor Tower.
Royal Match from Dream Games experienced a notable revenue trend, peaking at approximately $4.4M in the final week of June. Weekly downloads saw a decline from 152.5K in late March to around 98K by the end of June. Active users fluctuated but generally maintained a steady presence, ending the quarter at approximately 366K.
Lilith Games' Rise of Kingdoms showed variable revenue, with a peak of about $3.3M in mid-April and a low of around $1.95M in early June. Downloads were relatively stable, averaging around 30K per week, with a notable spike to 45.6K in mid-June. Active users saw a decline from 416K in late March to approximately 303K by the end of June.
June’s Journey: Hidden Objects by Wooga had revenue fluctuations, reaching a high of around $1.97M in early April but dipping to approximately $977K in late May. Downloads were consistent, averaging around 35K weekly. Active users remained stable throughout the quarter, hovering around 370K.
Long Tech Network Limited's Rise of Castles: Fire and War saw a revenue peak of about $1.8M in late April, with a low of approximately $1.06M in the final week of June. Downloads varied, with notable highs of around 35K in early April. Active users saw an increase from 62.4K in late March to approximately 71.3K by the end of June.
King's Choice from ONEMT PTE.LTD. displayed relatively steady revenue, peaking at around $1.15M in early April. Downloads were strong in early April with about 60K and saw a decline to approximately 42.5K by late June. Active users fluctuated slightly but ended the quarter at around 119K.
These insights into the top 5 historical games' performance in Q2 2022 provide a snapshot of the market dynamics. For more detailed analytics and data, visit Sensor Tower.